Our second games workshop by Mika Satomi which took place from May 31st until June 2nd, introduced interaction design and physical interface design topics through hands-on projects. Students were asked to plan a game inspired by words, describing physical actions, and develop original physical interfaces for their planned games.
Four groups were formed during the workshop to work together, where each picked 3 action keywords and started their game concept using these key words. Conductive fabrics, threads and some hand crafting techniques were introduced to support the realization of the planned interface. Participants are challenged to create a game strategy and interface, as well as to learn basic electronics, programming and handcrafting skills.
- “Thumb Fu!” by Tim Devine and Vasela Mihaylova. One of the four projects that were developed during the workshop.