Pico Scan

an interactive computer installation

© 2000, Christa SOMMERER & Laurent MIGNONNEAU

Developed for
"Siben Hügel, Bilder und Zeichen des 21. Jahrhunderts - Images and Signs of the 21st century"
at the Martin Gropius Bau, Berlin, Germany

Suppoted by ATR Media Integration and Communications Research Lab, Kyoto, Japan

interface design support: Stephen Jones

Pico Scan Concept

The modeling of artificial evolution is a major challenge in Artificial Life research as well as for Artificial Life artworks.
In the past we have developed several interactive computer art systems that use artificial life principles in combination with user-machine interaction. [1] The underlying aim of these systems is to study the application of Artificial Life principles to the creation of self-sustaining and evolving interactive artworks.

In 2000 we developed an interactive system called PICO_SCAN. It is an interactive installation that allows users to measure and capture  their users various body data and links them to the creation and evolution of artificial life creatures. The PICO_SCAN system consists of 5 PICO_SCANNER interface device and 5 large video screens.

When the user picks up the PICO_SCANNER and scans along her body she generates various input data that are specific to her own body characteristics. The collected data information is then used to generate artificial life creatures that can feed on these color values provided by the users video image.

Literature:

L. Mignonneau and C. Sommerer, "PICO_SCAN - using body data to create artificial life forms," In: Proceedings of the AROB 5th - International Conference on Artificial Life and Robotics, Oita, Japan, 2000.

C. Sommerer and L. Mignonneau, "Art as a Living System," In: Art @ Science, C. Sommerer and L. Mignonneau (eds.), Springer Verlag, Vienna New York, pp 148-161, 1998.

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